Here is a list of the various suffixes I’ve found (probably done better elsewhere). The ones with the names in italics are from Outland. These are the “of the” type suffix.
- Ancestor: Green, Strength, Melee Critical, Stamina
- Bandit: Green, Agility, Stamina, Attack Power
- Bear: Green, Stamina, Strength
- Beast: Green, Strength, Agility, Stamina, Feral Attack Power
- Boar: Green, Spirit, Strength
- Champion: Green, Strength, Stamina, Defense Rating
- Eagle: Green, Intelligence, Stamina
- Elder: Green, Stamina, Intelligence, Mana Regen
- Falcon: Green, Agility, Intelligence
- Gorilla: Green, Intelligence, Strength
- Hierophant: Green, Stamina, Spirit, Healing
- Invoker: Green, Intelligence, Spell Damage, Spell Critical
- Magistrate: Blue, Strength, Stamina, Spirit, (Unique)
- Monkey: Green, Agility, Stamina
- Northern Wind: Purple, Frost Bolt, (Unique)
- Owl: Green, Intelligence, Spirit
- Physician: Green, Stamina, Intelligence, Healing
- Prophet: Green, Intelligence, Spirit, Healing
- Shade: Blue, Shadow Effects, (Unique)
- Soldier: Green, Strength, Stamina, Melee Critical
- Sorcerer: Green, Stamina, Intelligence, Spell Damage & Healing
- Tiger: Green, Agility, Strength
- Whale: Green, Spirit, Stamina
- Wolf: Green, Agility, Spirit
- World Tree: Blue, Strength, Stamina, Spirit, (Unique)
For A Hunter the following might be suggested…
- Bandit: Green, Agility, Stamina, Attack Power
- Falcon: Green, Agility, Intelligence
- Monkey: Green, Agility, Stamina
- Wolf: Green, Agility, Spirit
A nice write-up has been done by Pike on her blog, Aspect of the Hare.
Was browsing the AH looking for upgrades for a few of the kids and found that there seems to be a great many more than the above list shows. That list was made just after BC came out.